Mar 22, 2006, 10:28 PM // 22:28
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#1
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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W/E in GVG
For a W/E in GVG, how to choose between Gale/Shock and Zealous/Sundering Sword Hilt.
By the way, is 10/10 Sundering Sword Hilt really that useful? It is by far the most expensive Sword Hilt but I can't the value of it
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Mar 22, 2006, 10:52 PM // 22:52
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#2
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Banned
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Sundering is the most overpriced mod ever, 3:1 vamp or 10/10 furious companied with a zealous for regen is my preffered set.
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Mar 23, 2006, 02:24 AM // 02:24
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#3
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Re:tired
Join Date: Nov 2005
Profession: W/
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Sundering is absolute trash.
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Mar 23, 2006, 05:04 AM // 05:04
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#4
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Lion's Arch Merchant
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I would have to agree. As a warrior, your main threat is adrenaline attacks, so furious is my mod of choice. Points in strength give you natural armor penetration anyway, and you'll most likely have enough points there. If your build is energy intensive, zealous isn't bad either.
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Mar 23, 2006, 10:05 AM // 10:05
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#5
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Krytan Explorer
Join Date: Nov 2005
Profession: Mo/
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Quote:
Originally Posted by JR-
Sundering is absolute trash.
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Sundering aint total trash
Some ppl just are prejudist against how all weapons being sold are 15^50 10/10 sundering!!! and +30 hp
For a gale warrior i'd say zealous and fortitude
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Mar 23, 2006, 10:50 AM // 10:50
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#6
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Australia
Guild: Shameful Spirits
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No. It is trash, sorry to say.
Weren't there like five threads with mathematics to back it up a couple of weeks ago?
Add: I couldn't for the life of me find them, so I went to TGH instead.
Quote:
Long story short is that a perfect sundering mod adds about 0.4 dmg to an average hit and increases your DPS by about 1%.
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http://www.guild-hall.net/forum/show...undering+sucks
I'm pretty sure that 99.99% of the time, Vampiric is better than sundering for what you're aiming to do.
Last edited by Siliconwafer; Mar 23, 2006 at 11:07 AM // 11:07..
Reason: can't stop editing :P
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Mar 23, 2006, 10:59 AM // 10:59
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#7
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Charqus
Sundering aint total trash
Some ppl just are prejudist against how all weapons being sold are 15^50 10/10 sundering!!! and +30 hp
For a gale warrior i'd say zealous and fortitude
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Sundering is trash. The 10% you get 10% of the time is negatable if you compare it to, say, even an Elemental mod.
Except if you mean you're gonna sell them to nubbies.
EDIT: Siliconwafer is right, there were more than five, actually.
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Mar 23, 2006, 11:06 AM // 11:06
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#8
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Charqus
Sundering aint total trash
Some ppl just are prejudist against how all weapons being sold are 15^50 10/10 sundering!!! and +30 hp
For a gale warrior i'd say zealous and fortitude
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I apoliogse, I am clearly just 'prejudist' due to being a poor scrub who can't afford leet PvE uberloot. The extra 0.4 damage you do per swing with 10/10 sundering is clearly superior to the extra 5 you get with a Vampiric.
...Oh no, wait, you're wrong. Don't make stupid arguments without even attemtping to back them up with statistics.
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Mar 23, 2006, 02:15 PM // 14:15
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#9
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Ascalonian Squire
Join Date: Mar 2006
Guild: Exessive Messaging eM
Profession: R/Me
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sundering advantages
Ok here is the scoop about this. In PVP sundering can very much make a difference in this way: if u have a 10/10 sundering sword or axe and 9 or 10 strength, you can get through a total of 20% of a target's armor. Thats an about 60 armor for almost every class. If any of you solowarrior, u know what 60 armor is. 60 armor is damage from 20's down to 3's. Plus, if u get that 20% on an Eviscerate, Executioners, Galrath, or Final Thrust, you're adding a shtload of damage. Every warrior knows they can lay down 80's with those skills. With an extra 20% dmg, ur talkin an average of 120's. That is the difference. Of course, some ppl like the extra energy from zealous or life stealing from vampiric, but thats what my guild uses and we win quite frequently in gvg.
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Mar 23, 2006, 02:26 PM // 14:26
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#10
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I think you got it wrong.
Sundering's 10% doesn't even come into play that much. The 20% you're talking about...well, the Warrior attacks that add damage (Eviscerate, Executioner's Strike) ignore armor anyways. So, that's a moot point.
Of course, if you like that 0.4 damage you get on average per swing, that's your choice.
EDIT: Spelling error.
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Mar 23, 2006, 04:34 PM // 16:34
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#11
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Banned
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Quote:
I apoliogse, I am clearly just 'prejudist' due to being a poor scrub who can't afford leet PvE uberloot. The extra 0.4 damage you do per swing with 10/10 sundering is clearly superior to the extra 5 you get with a Vampiric.
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Vamp is 3:1, not 5:1, you're talking about hammer, in which i would not a vamp mod at all since of the aspd
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Mar 23, 2006, 09:14 PM // 21:14
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#12
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Australia
Guild: Shameful Spirits
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The 5:1 on the hammer is there to compensate for the attack speed; no matter which weapon it is, you get more with vamp than sundering.
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Mar 23, 2006, 11:10 PM // 23:10
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#13
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Lion's Arch Merchant
Join Date: Nov 2005
Location: New York, NY
Guild: Idiot Savants [iQ]
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lzlz Sundering is not good, for the reasons explained.
Quote:
Originally Posted by Charqus
Sundering aint total trash
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I agree, if you're PvEing, a good sundering haft will land you some good extra currency. However, in PvP, having a sundering haft is just not worth it.
And adressing the original thread. The difference between having either gale or shock, relies on the aproach/strategy you're gonna implement during a PvP match.
I'd sayfor split teams, where the gameplay turns around a guerrilla-warfare style type of thing, Gale is much better, because it's a spell-ranged.
If you're playing based on a 1v1 type of strategy, shock would do you much better because it's less energy intensive and keeps your target in meele range.
This is assuming you have 1 warrior in the team/split-team.
If you're following a more multi-warrior aproach in a 1v1 type of build, you might want to consider having 1 gale and 1 shock. The combination allows you to snare at distance (4sec kd) and then follow up with a meele ranged kd for optimal gale-lock. This combo can also be used for a meele ranged kd/snare and simultaneous ranged monk-kd in case of spike. And well, much more combinations can be used if you get imaginative enough, I guess.
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Mar 24, 2006, 12:47 PM // 12:47
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#14
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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Thanks so much for all you guys' replies.
Now I know I made the right decision. It's sad to see how people paying 1m to even 7m for a so-called perfect mod 10/10 +15%^50 +30 sword or axe. I couldn't stop laughing. 7m worths like US$450 on Ebay. So good luck for those buyers. They gotta get owned in PVP by "Fiery" Dragon Sword. lol
And thanks for Kate's reply for my original question. I think Gale is really expensive for a warrior, especially when you are usually a zealous sword hilt. Cuz you know how good people run in GvG and PvP. It's sometimes difficult to build up 10 mp within a short period of time.
With the new skills, the W/E with shock/Gale build may no longer exist in GvG anymore...
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Mar 24, 2006, 01:04 PM // 13:04
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#15
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Academy Page
Join Date: Dec 2005
Location: Mississagua, Ontario, Canada
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Quote:
Originally Posted by lzlz
Thanks so much for all you guys' replies.
Now I know I made the right decision. It's sad to see how people paying 1m to even 7m for a so-called perfect mod 10/10 +15%^50 +30 sword or axe. I couldn't stop laughing. 7m worths like US$450 on Ebay. So good luck for those buyers. They gotta get owned in PVP by "Fiery" Dragon Sword. lol
And thanks for Kate's reply for my original question. I think Gale is really expensive for a warrior, especially when you are usually a zealous sword hilt. Cuz you know how good people run in GvG and PvP. It's sometimes difficult to build up 10 mp within a short period of time.
With the new skills, the W/E with shock/Gale build may no longer exist in GvG anymore...
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I wouldn't think so, the W/E is a good, solid build that has long range interupptions and is deadly in short range, there kind won't go extinct quite yet :P. But thats just my opinion.
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Mar 24, 2006, 01:25 PM // 13:25
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#16
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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Quote:
Originally Posted by krytas
I wouldn't think so, the W/E is a good, solid build that has long range interupptions and is deadly in short range, there kind won't go extinct quite yet :P. But thats just my opinion.
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True, maybe even better with the nice shout "Coward!" "None shall Pass". I can't wait to use them on those running rangers and monks. Rangers always like to shoot a crippling shot and then run away. Well, get down "Coward!"
Last edited by lzlz; Mar 26, 2006 at 10:04 AM // 10:04..
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